Texturing#
Prepare your texturing export
To export maps from substance painter you will need to create an export preset.
Note
You can name this export preset wizard or choose any other name.
Setup you export preset with this nomenclature :
Base color : $textureSet_BaseColor.$udim
Roughness : $textureSet_Roughness.$udim
Metallic : $textureSet_Metallic.$udim
Normal : $textureSet_Normal.$udim
Height : $textureSet_Height.$udim
Your map files should look like this after the export : DefaultMaterial_Joe.UDIM.extension
Example : characters_Joe_modeling_main_main_1001_BaseColor.exr
Then, click on Wizard > Export data. It will open a window. Enter the export preset name you just created, choose an image format and an extension and click on Export